Bid to win a virtual meeting for up to 4 people with Matt Booty, Head of Xbox Game Studios!
Matt is the corporate vice president of Xbox Game Studios, the organization responsible for developing and publishing Microsoft games for console, PC, and mobile platforms. Xbox Game Studios produces popular franchises including Halo, Age of Empires, Forza, Flight Simulator, Minecraft, Gears of War, and more.
Matt previously led the global teams responsible for developing Minecraft, including Microsoft’s 2014 acquisition of Mojang and the successful integration of the team into Xbox Game Studios. Under his leadership, the team expanded Minecraft to new platforms, including Nintendo Switch, and into new areas including VR, education, and community content experiences.
Matt first joined Xbox in 2010 and helped launch the first-party game portfolio on Windows Phone. He later led internal game development teams and digital publishing on Xbox Live Arcade.
Matt started his game career in 1991 as an engineer at Midway Games in Chicago and went on to work as a programmer and game designer. While at Midway, he worked alongside the teams making classic games such as Mortal Kombat, NBA Jam, NFL Blitz, and Cruis'n USA, and contributed to some of Midway's 3D graphics efforts in partnership with 3DFX and Nintendo. In 2002, he became the general manager of Midway's Chicago studio. He went on to oversee studios in Seattle, San Diego, Austin, Los Angeles, the United Kingdom, and Australia and became CEO of Midway in 2008.
Booty spends his free time writing software and creating art for personal game projects and is also an avid aviation photographer. He lives in the Pacific Northwest with his wife Kristin and son Alexander.
Matt holds a Bachelor of Science degree in computer and electrical engineering and a Master of Fine Arts degree, both from Purdue University.
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